#ifndef PARTICLES_H_
#define PARTICLES_H_

class Particles
{
public:
	static const int PARTICLES_X = 11;
	static const int PARTICLES_Y = 11;
	static const int NUM_PARTICLES = PARTICLES_X * PARTICLES_Y;
	Particles();
	virtual ~Particles();
	void nextFrame();
	double posX[NUM_PARTICLES];
	double posY[NUM_PARTICLES];
	double velX[NUM_PARTICLES];
	double velY[NUM_PARTICLES];
private:
	static const double TIME_STEP = 0.0002;
	static const double GRAVITY = -9.8;
	double mass[NUM_PARTICLES];

};

#endif /*PARTICLES_H_*/
